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Connecting people everywhere..

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Why mates..
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Imagine this scenario..
You're a college student studying for an exam in the library. Around the corner sits another
student studying for the same exam. The class has 150 students. You don't know any of them.
Wouldn't it be great if there were some way to be introduced and make a study mate?
Or this one...
You're attending a trade show in another city. Coincidentally, an old friend you rarely see
is in town at the same time. Your trips overlap, but you have no way of knowing that you
happen to be staying on the same city block.
Imagine what it would be like if..
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gaim + mates interface mockup
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What is mates..
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RSN Visualization (profile view)

RSN Visualization (common interests)
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mates is a location-based social networking system in the form of a robust web service,
or Relationship Engine, and an optional rich media client application, or
Relationship Space Navigator.
Our objective in creating mates has been to build an open infrastructure to introduce and
connect individuals based on the intersection of physical location and other properties
they might have in common.
mates is different than the wide range of existing social networking and instant messaging
applications. We strive to create an open infrastructure that will allow existing software
to harness the power of location based social networking and a platform on top of which
other new, powerful applications can be developed.
The current version of mates is geared towards the academic community, focusing on course
registration and academic interests. This set of properties could easily be extended to
encompass professional or social environments with hooks into LDAP directories or existing
social networking applications.
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How it works..
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Intelligent Location Determination
The Relationship Engine attempts to automatically determine user locations at
any given point in time based on combinations of user input and statistical analysis.
The RE can be sent explicit location information from a GPS device, a positioning
system such as ekahau, or as the result of user
input (clicking a point on a visual map, for example).
The Relationship Engine maintains associations between IP addresses, hardware addresses
of wireless access points, and physical locations. Intelligent guesses as to the client's
physical location are made based on these associations.
Relationship Discovery
The Relationship Engine maintains information on user attributes as received from the user and
other information stores such as LDAP directories. The RE generates relationships when these
attributes change, and notifies users of relationship additions, deletions, and modifications
that may affect them via a message queueing system. The RE and RSN currently compute and
support relationships of the following types: friend, friend of friend, interest, course, and
physical location.
By computing only incremental relationship changes and notifying users when they occur, the
RE avoids having to maintain large amounts of relationship state information. Message queues
are stored as heap tables in active memory and are relatively small in size. The performance
of the RE scales linearly with respect to the number of users and amount of attribute data
present in the system.
The Relationship Engine is powered by Apache,
PHP, MySQL, and
NuSOAP. The web service architecture
allows the RE and its clients to seamlessly support SSL for encrypted information exchange.
For more information on the web service architecture, see the latest mates
wsdl file (visual version).
RS Navigator Technology
The RS Navigator is a visual software client for the Relationship Engine. It features a live,
animated visualization of related users in nearby locations, a buddy list, a messaging subsystem,
and an interface for supplying attribute information to the Relationship Engine. The RSN also
features a "location wall", allowing users to broadcast and receive location-related information
and events to nearby users.
The RSN is built in C# and uses
Avalon,
the latest graphics engine that Microsoft will feature in its next version of Windows, code-named
Longhorn.
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When it will be available..
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The Relationship Engine and RS Navigator
were debuted at the 2005
Michigan Inspire Fair on Thursday, April 14th.
As of mid-2007, Jeff and Adam have moved on to launch a
new venture and the team is no longer actively developing
mates. We have made the source code available for
anyone who is interested in exploring mates technology further.
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RE Client Simulator (profile view)
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Who we are..
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The mates team
Ayush Agarwal is a junior at the University of Michigan
pursuing degrees in Mathematics and Computer Science Engineering. He is passionate about designing
software-enabled experiences that add simplicity to our life and allow for rich interactions.
In his free time Ayush enjoys photography, programming, solving puzzles and making gadgets.
Adam Herscher is a senior at the University of Michigan
pursuing a B.S. in Computer Science with a minor in Near Eastern Languages and Cultures. He has
a passion for Location Based Services and Mobile & Handheld Devices. Adam will be graduating
in May and relocating to Redmond, WA where he will begin working at Microsoft.
Jeff Powers is starting graduate school at the
University of Michigan, where he recently completed his B.S.E. in Electrical Engineering. He was the
President of Michigan's Tau Beta Pi chapter in his senior year. In grad school, he will be pursuing
an M.S.E. in Computer Science & Engineering (Intelligent Systems). In addition to wireless technologies,
he has strong interests and has preformed research in robotics and machine learning.
Participating Advisor
Dr. Elliot Soloway
is a Professor affiliated with Electrical Engineering & Computer Science, School of Education, and
School of Information.
Special Thanks
Special thanks to Wesley Craig, Professor Viviane Jensen, Professor Sugih Jamin, Linda Kendall Knox,
and the entire GROCS program for their knowledge, assistance, and support.
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